League of Angels Information Compendium Part 2 by edge
- League Of Angels 2 Download
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- League Of Angels 2 Dmg Vs Atk Free
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Contents:
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8) Character Skills
9) Hero Talents
10) Costumes & Wings
11) Medals & Emblems
12) Gems
13) Totems
14) Aegis
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8) Character Skills
9) Hero Talents
10) Costumes & Wings
11) Medals & Emblems
12) Gems
13) Totems
14) Aegis
8-1) Class Skills : Warrior
League Of Angels 2 Download
Berserker :
Level | Passive Skill I | Passive Skill II | Trigger [TS]/Partner [PS]/Finishing Move[FM] |
45 | AgilityIncreases Agility Growth by +4 | Hit RatingIncreases Hit Growth by +5 | Tornado Blow [TS]Attacks the target 3 times consecutively dealing (85% ATK + 720) dmg each time |
45 | BlockIncreases Block Growth by +10 | DodgeIncreases Dodge Growth by +5 | Demoralize [PS]Reduces your target’s Rage by 50 |
50 | Fierce AttackIncreases PATK Growth by +12 | Strong BodyIncreases HP Growth by +66 | Executioner [FM]Deals (70% ATK +1500) damageto a target, ignoring defense. |
60 | PDEFIncreases PDEF Growth by +11 | MDEFIncreases MDEF Growth by +11 | Bladestorm [TS]Deals (160% ATK+ 1100) damageto a row of enemies |
70 | AgilityIncreases Agility Growth by +6 | Fire DamageIncreases Fire Elemental Damage by +50 | Rage Drain [FM]Drains 45 Rage from the target |
75 | Fire RESIncreases Fire Elemental Resistance by +50 | Electro RESIncreases Electro Elemental Resistance by +50 | Warrior’s Roar [PS]Increases Berserker’s ATK by 23% for 3 turns (stacks) |
80 | Ice RESIncreases Ice Elemental Resistanceby +50 | Fire DamageIncreases Fire Elemental Damage by +50 | Eye for an Eye [FM]Deals (75% ATK+ 670) Damage to the enemy target andheals berserker for the same amount. |
- ATK increases 6% and DMG Reduction increases 6% whenever enemies (angels included) cast an active skill, stackable up to 8 times. The fewer the enemies the greater DMG. 100% chance to hit targets. The skill ignores defense. Recruit Requirements. League of Angels Wiki is a FANDOM Games Community.
- The mage class in League of Angels doesn’t disappoint. Similar to most games, the mage deals a big amount of damage in exchange for health and defense. Essentially glass cannon, the mage class is devastating to those who know how to harness their strengths to great efficacy.
- For players who find themselves too busy to open League of Angels 2 on their browsers and play the game, you can now use LOA2 app to connect to the world of Sapphire and manage your squad. The app currently has a very limited use, but it's still useful I guess especially to players like me who can't seem to find the time to play on most days.
Visit here to read our various League of Angels game guides. League of Angels What You Need to Know. At the level 61 stage we're looking at p.atk of 50k to 70k. How to Do x4 to x8 Dmg with an Angel What We need are 2 Artifacts +Eye of Life (Lowers Angel Res to all Players, Make Sure you have a Higher Tier Better the Effect) +Galaxy Ring (Any Quality is good but Higher the BETTER the Effect of power its attaches to Angels ATK power by 155% to 265% Quite a Heavy Dose) Eye of Life needs to be used on.
Paladin :
Level | Passive Skill I | Passive Skill II | Trigger [TS]/Partner [PS]/Finishing Move[FM] |
45 | AgilityIncreases Agility Growth by +4 | Hit RatingIncreases Hit Growth by +5 | Shield Slam [TS]Deals (210% ATK +1300) damage and reduces target’s ATK by 30% |
45 | BlockIncreases Block Growth by +10 | DodgeIncreases Dodge Growth by +5 | Shield Block [PS]Increases Player Block rate by 42% and Dodge rate by 20% for 2 turns |
50 | Fierce AttackIncreases PATK Growth by +11 | Strong BodyIncreases HP Growth by +102 | Frenzied Regen [FM]Paladin recovers 23% of his Maximum Health |
60 | PDEFIncreases PDEF Growth by +15 | MDEFIncreases MDEF Growth by +11 | Thunderclap [TS]Deals (150% ATK + 1100) damage to a column of enemies |
70 | AgilityIncreases Agility Growth by +6 | Fire DamageIncreases Fire Elemental Damage by +50 | Shield Wall [FM]Shields the Paladin for 21% of max Health, lasts 2 Turns |
75 | Fire RESIncreases Fire Elemental Resistance by +50 | Electro RESIncreases Electro Elemental Resistance by +50 | Inspiring Banner [PS]Increases the Rage of all party members by +27 |
80 | Ice RESIncreases Ice Elemental Resistance by +50 | Fire DamageIncreases Fire Elemental Damage by +50 | Victory Rush [FM]Deals (60% ATK + 600) Damage to enemy target and has 35% chance to control the target for 2 turns. |
8-2)Class Skills : Mage
Sorcerer:
Level | Passive Skill I | Passive Skill II | Trigger [TS]/Partner [PS]/Finishing Move[FM] |
45 | AgilityIncreases Agility Growth by +4 | Hit RatingIncreases Hit Growth by +5 | Fireball [TS]Deals (180% MATK +1250) damage to a target, ignoring defense. |
45 | CritIncreases Crit Growth by +10 | DodgeIncreases Dodge Growth by +5 | Scorch [PS]Places a curse on a target inflictingDMG equal to 10% of Max HPeach turn for 2 turns |
50 | Fierce AttackIncreases MATK Growth by +15 | Strong BodyIncreases HP Growth by +66 | Absolute Zero [FM]Reduces the target’s HIT by 42% |
60 | PDEFIncreases PDEF Growth by +11 | MDEFIncreases MDEF Growth by +11 | Wall Of Flames [TS]Deals (150% ATK +1150) to a column of enemies |
70 | AgilityIncreases Agility Growth by +6 | Electro DamageIncreases Electro Elemental Damage by +50 | Lightning Bolt [FM]Deals (38% ATK + 250) Damage andreduces 35 rage each turn |
75 | Fire RESIncreases Fire Elemental Resistance by +50 | Electro RESIncreases Electro Elemental Resistance by +50 | Enlighten [PS]Increases Agility of all party members by 16% for 2 turns |
80 | Ice RESIncreases Ice Elemental Resistance by +50 | Electro DamageIncreases Electro Elemental Damage by +50 | Thor’s Fury [FM]Increases the damage of your next attack by 54% |
Mystic:
Level | Passive Skill I | Passive Skill II | Trigger [TS]/Partner [PS]/Finishing Move[FM] |
45 | AgilityIncreases Agility Growth by +4 | Hit RatingIncreases Hit Growth by +5 | Icicle Arrows [TS]Deals (220% ATK +1500) damageto a target, can’t be dodged |
45 | BlockIncreases Block Growth by +10 | DodgeIncreases Dodge Growth by +5 | Elemental Precision [PS]Increases Hit by 20% for allparty members for 2 turns |
50 | Fierce AttackIncreases MATK Growth by +15 | Strong BodyIncreases HP Growth by +66 | Infernal Core [FM]Increases Sorcerer’s CRIT rate by 30% for 3 turns |
60 | PDEFIncreases PDEF Growth by +11 | MDEFIncreases MDEF Growth by +11 | Icy Jab [TS]Deals (160% ATK +1100) damageto a row of enemies |
70 | AgilityIncreases Agility Growth by +6 | Electro DamageIncreases Electro Elemental Damage by +50 | Ball Lightning [FM]Deals (38% ATK+ 250) Damage with 45% chance to Stun the target |
75 | Fire RESIncreases Fire Elemental Resistance by +50 | Electro RESIncreases Electro Elemental Resistance by +50 | Blackhole [PS]Deals (40% ATK +250) Damage to the enemy target, deals more damage if health is low. |
80 | Ice RESIncreases Ice Elemental Resistance by +50 | Electro Damage Increases Electro Elemental Damage by +50 | Glacial Embrace [FM]Increases DMG dealt on all enemy targets by 18% for 2 turns |
8-3) Class Skills – Ranger (Unreleased)
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*Please note the information posted below is taken from a different version of the game and may be changed when released here or may not even be released here.
Level | Passive Skill I | Passive Skill II | Trigger [TS]/Partner [PS] |
25 | Fierce AttackIncreases PATK Growth by +18 | Strong BodyIncreases HP Growth by +50 | Puncture ShotDeals (220% ATK +1620) damage and increases ATK by 23% for 2 turns |
25 | PDEFIncreases PDEF Growth by +7 | MDEFIncreases MDEF Growth by +7 | Law of the JungleIncreases player DEF by +18% and thechance to trigger finishing move by 25% |
Marksmen:
League Of Angels 2 Wiki
Level | Passive Skill I | Passive Skill II | Trigger [TS]/Partner [PS]/Finishing Move [FM] |
45 | AgilityIncreases Agility Growth by +5 | Hit RatingIncreases Hit Growth by +5 | |
45 | <b> </b>CritIncreases Crit Growth by +10 | DodgeIncreases Dodge Growth by +5 | |
50 | Fierce AttackIncreases PATK Growth by +18 | Strong BodyIncreases HP Growth by +70 | |
60 | |||
70 | |||
75 | |||
80 |
Elemental Ranger:
League Of Angels 2 Dmg Vs Atk Free
Level | Passive Skill I | Passive Skill II | Trigger [TS]/Partner [PS]/Finishing Move [FM] |
45 | |||
45 | |||
50 | |||
60 | |||
70 | |||
75 | |||
80 |